Sample Chapter

Click here to download a sample chapter 9 "Mastering Logic" from Logic Pro 8 in PDF format (1.6mb)

Logic Pro 8 Table of Contents

Chapter 1 The Logic concept 3

1.1 Introduction
1.2 A brief history of Logic Pro 8
1.3 Why choose Logic Pro 8?

Studio v. Express: the many Flavours of Logic
Installing Logic Studio

Chapter 2 Logic’s interface
2.1 Introduction
2.2 What Logic can record
2.3 The Arrange window
2.4 Editor’s areas – Mixer, Sample Editor, Piano Roll, Score and Hyper Editor
2.5 Media and Lists area
2.6 Inspector area (keyboard shortcut – 1)
2.7 Transport and Toolbar
2.8 Tools, local menus, and contextual menus
2.9 Adjusting how you view the arrangement: zooming in and out

What is a region?

Chapter 3 Getting Connected
3.1 Introduction
3.2 The Studio environment
3.3 USB devices
3.4 FireWire devices
3.5 PCIexpress and ExpressCard
3.6 Audio communication and drivers
3.7 Digidesign hardware and integration with Logic
3.8 Distributed audio processing and external DSP solutions

Audio in the Audio MIDI Setup
Plug-In Delay Compensation
ReWire Connectivity
Setting Up Aggregate Audio Devices

Chapter 4 Starting a project
4.1 Introduction
4.2 Assets and projects
4.3 Working with tracks
4.4 An introduction to the Audio Mixer
4.5 Using the transport and timeline
4.6 Your first recording
4.7 Overdubs and punching-in and -out
4.8 Creating further tracks and track sorting
4.9 The Audio Bin and importing
4.10 Working with Apple Loops
4.11 Improving what the artist hears – headphone mixes
4.12 Monitoring through effects

What are assets?
More about the Metronome
Importing REX2 files

Chapter 5 Audio regions and editing
5.1 Introduction
5.2 Contextual menus In Logic
5.3 Editing on the Arrange Area
5.4 Quick Swipe Comping
5.5 Tempo-based editing
5.6 Editing multiple tracks

Plug-in focus
EXS24 Main Interface

EXS24 data management
What is MIDI?
EXS24 virtual memory and disk streaming
Using multi-output instruments

Chapter 7 Creative sound design
7.1 Introduction
7.2 Logic’s synthesizers
7.3 Understanding the ES2
7.4 Working with oscillators
7.5 Filters, amplifiers and modulation
7.6 Global parameters and output effects
7.7 EFM1 and frequency modulation (FM) synthesis
7.8 Component modelling: Sculpture
7.9 Objects
7.10 The string
7.11 Waveshapers and beyond
7.12 Modulation and morphing
7.13 Creative sampling
7.14 The EXS24 instrument editor
7.15 Creating a new instrument and importing samples
7.16 Changing zone properties
7.17 Working with the EXS24’s groups
7.18 Editing EXS24 instruments using the front panel
7.19 Ultrabeat

ES2 Filter Routing
Vector Synthesis
Wavetable Synthesis
Oscillator Sync
Filter Types
ReCycle Files and the EXS24

Chapter 8 Mixing in Logic
8.1 Introduction
8.2 Channel strips: understanding your virtual console
8.3 Organising your mixer: what you do and don’t see
8.4 Folders and the mixer
8.5 Beginning a mix
8.6 Adding send effects
8.7 Combined processing using aux channels
8.8 Using groups
8.9 Working with channel strip settings
8.10 Automation: the basics
8.11 Track-based versus region-based
8.12 Automation modes
8.13 Viewing and editing automation
8.14 The automation menu options

Applying Compression

Plug-in boxouts
Channel EQ
Vocal Processing
Distortion Effects
Convolution Reverb and Space Designer
Using Delay
Helpers … Handy Little Plug-Ins
Parallel Compression
To Gate or Not To Gate ... That is the Question?

Compression Circuit Types
Clipping Faders: Good or Bad?
Saving CPU: Freezing and More ....

Logic tips
Plug-In Delay Compensation (PDC)

Chapter 9 Mastering in Logic
9.1 Introduction
9.2 Different approaches to mastering
9.3 Bounce to Disk
9.4 Audio mastering in Logic
9.5 Editing fades
9.6 Exporting and burning
9.7 Mastering in WaveBurner
9.8 Processing and editing
9.9 Dithering, bouncing, and burning

Editing and assembling a CD in WaveBurner
Audio mastering and CD burning


Plug-in focus
Linear-Phase EQ
Multipressor and Multiband compression
Other mastering tools

Chapter 10 Logic and multimedia production
10.1 Introduction
10.2 Managing movies
10.3 Global Tracks
10.4 Synchronizing Logic
10.5 Score editing and music preparation
10.6 Surround sound in Logic
10.7 Delivery formats

Chapter 11 Optimising Logic
11.1 Introduction
11.2 Templates
11.3 Screensets and windows
11.4 Key commands
11.5 The mixer is adaptive!
11.6 The Environment
11.7 Nodes and distributed audio processing

Adding new MIDI devices to the Environment



Copyright © 2010 Focal Press, Taylor & Francis Group, an Informa Business